Air combat tactics and maneuvering pdf
File Name: air combat tactics and maneuvering .zip
- Air Combat Maneuvering (ACM)
- Fighter Combat - Tactics and Maneuvering
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Computational Intelligence, Theory and Applications pp Cite as.
Air Combat Maneuvering (ACM)
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Fighter Combat - Tactics and Maneuvering
Fighter Combat - Tactics and Maneuvering. One-versus-One Maneuvering, Dissimi. Section Tactics, Two-versus-One Nev. In any form. Level Inst.
1 Fighter Weapons. Air-to-Air Guns. Guided Missiles. Notes 1. 2 Basic Fighter Maneuvers. Pursuit Curves Lag Displacement Rolls High Yo-Yo
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In this paper, an alternate freeze game framework based on deep reinforcement learning is proposed to generate the maneuver strategy in an air combat pursuit. The maneuver strategy agents for aircraft guidance of both sides are designed in a flight level with fixed velocity and the one-on-one air combat scenario. Middleware which connects the agents and air combat simulation software is developed to provide a reinforcement learning environment for agent training. A reward shaping approach is used, by which the training speed is increased, and the performance of the generated trajectory is improved. Agents are trained by alternate freeze games with a deep reinforcement algorithm to deal with nonstationarity.
Basic fighter maneuvers BFM are tactical movements performed by fighter aircraft during air combat maneuvering also called ACM, or dogfighting , to gain a positional advantage over the opponent.